How to use the gamepad test
Connect a controller, press any button if the browser requires activation, then move every stick and trigger. The display updates from the browser Gamepad API.
Test a gamepad or controller in the browser with live button pressure, stick axes, trigger values, deadzone adjustment and connection details from the Gamepad API.
Connect a controller, press any button if the browser requires activation, then move every stick and trigger. The display updates from the browser Gamepad API.
Axis values near zero at rest are expected. Persistent movement outside the selected deadzone can indicate drift, calibration or mapping differences.
Browser and operating-system mappings vary, and vibration or proprietary controls may not be exposed. This page does not change controller calibration.
The interactive work happens locally in this browser. No account is required, and test inputs are not sent away to calculate the result.