Sonic Racing: CrossWorlds opens its second year

Duel Mode and an enhanced gadget slot add new ways to race, alongside console-inspired vehicles.

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Official Sonic Racing: CrossWorlds Year Two artwork
Image: SEGA / PlayStation Blog

Sega launched the second year of Sonic Racing: CrossWorlds on November 3, adding a one-on-one Duel Mode.

Racing with one rival in mind

Duel Mode emphasizes spacing and item timing. A Super Slot strengthens the effect of a compatible gadget. Sega also detailed vehicles inspired by Genesis, Saturn and Dreamcast hardware, offered through specified Year Two products. The developer discussion explains how recognizable console shapes became racing machines.

Choose the mode and edition that fit

The PlayStation game listing outlines a broader set of options around those additions: local play supports up to four people, while online racing supports up to twelve. Friend Match allows custom rules, and Time Trials offer a way to practise without a crowded field. Online multiplayer on PlayStation requires PlayStation Plus.

The store also separates the standard game from the Year Two Digital Deluxe edition, which lists Season Pass Two and the console-themed machine pack. Players comparing versions should therefore check the contents of the specific edition instead of assuming every promotional vehicle comes with the base game.

For a group organising an evening together, deciding between shared-screen play, a private online lobby and individual practice is a useful first step. The new duel format adds another option to that existing choice of race formats.

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